Category Archives: Author

Episode 1 Part 1 – Audio fix update

There was a audio issue with the video that was causing the second half volume to drop. I have since fixed and re posted updated version. You tube doesn’t let you update directly so it created a new link… Which I posted above.

Sorry about the sound issue, we can put that in the live and learn category. This project was designed to be a journey and so it is. I’ll add this to the lesson learned portion of the production process. Basically I need to fire the sound guy…. um wait that’s me.

 

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Production Update #6 – Seven Gates – Where Angels Fall.

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The first part of Episode 1 is in the editing phase. Each episode is going to be released in parts ( about 10 – 15 minutes episodes roughly). I wanted to update everyone on the progress and to let everyone know that I am working hard to get this first part out by the weekend or early next week. I just want to do my best to give the cast a platform to shine from, without their voices and ( their Music) this project would be a bunch of boring slideshow images and lots of reading.

This will be a short update since editing is not that exciting. The editing phase is where you see what works what doesn’t work and where you made mistakes. So its fix it time and recreate time for some scenes, while others might disappear all together. In a few instances moving and shuffling around of scenes and lines happen.

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There is three phases of editing, the story, the sound, and the look. These are not the only ones but I just broke many steps in three phases, you do many more and all three at the same time. I know I’m not completely versed in all the nuances of editing and animation. Camera angles, aperture, when to zoom when not to. When to use this technique and so on. I’m learning though and as each episode is released I hope to have those areas improve in the end.

My goal is not to have have a cinematic or photo real animation or even a pure anime look. I’ve tried to bridge the gap and at the same time create a new look as well. There are lots of people who love computer animation and just as many who hate it. I am convinced there is a middle ground that can be achieved. Not by me but by some one at some point. The key in my mind is don’t try to force it to be something its not.

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So in closing the time is drawing near for the first half of episode 1 to be released.

Do not take what others say and apply it to your heart. Learn and grow and realize that the way you traveled doesn’t matter once you have arrived.

 

 

 

 

Seven Gates – Where Angels Fall behind the scenes #2

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Behind the scenes post time once again.

In this post I’m going to go into some more behind the scenes story and detail surrounding the series. As anyone already following the series knows the basis of the story is seven gates that lead to hell exist and if all seven are opened than the apocalypse begins. The first two gates that have been opened are located in Sleepy hollow New York and York Pennsylvania. Yes Sleepy Hollow is a real town in New York and it was originally called Tarrytown, hence the image of Tarry town’s map above.

The obvious question is why Sleepy hollow and York PA? No there is no headless horseman in the series, I promise. One of the reasons is I live in western New York and I am familiar with the area and felt it was time to bring these areas into the spotlight. All apocalypse type shows take place in New York city or Los Angeles or Tokyo. I felt it was time the little guys got their turn. Yes sleepy hollow has been in the spotlight many times and everyone knows it. So that was the the second reason its the starting town of the series. We all like a sense of familiarity when watching something, it’s subconscious and we dont even know it.  It creates a mental connection to our feelings and stuff like that. Well that was the super scientific explanation, so we can move on now from there.

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(Character creation in Daz Studio 4.9 – concept for potential future new character)

One of the biggest reasons I choose small towns and areas to start the story was more of a personal story telling hang up I have. Sometimes I get caught up on the “this wouldn’t happen and if it did this and that would happen and nothing you are creating would matter” dilemma. Example if the events in the series happened in New York city the army and FBI, NSA, etc etc would be all over the scene and none of the story elements could realistically happen. The news would have it broadcast in mere minutes and it would be known worldwide. So change the setting put it in a small area and town, one that could remain off the radar for at least a short time, especially if it was a sudden event that occurred with out warning. Now we have a plausible starting point, a bit far stretched but its fiction, supernatural science fiction fantasy storytelling so how real does it have to be to begin with?

 

Writing, animation, any medium of art today seems to have so many rules, dont do this or that and this technique should only be here and not there. Just join any Facebook group or do a simple google search and you’ll see what I mean. You throw your art out there and suddenly its all about the rules or the craft, creativity is lost and the storytelling is forgotten. It’s easy to get lost in this whirlwind of information and lose site of the story or meaning behind your art and chosen craft.  This is one element I wanted to explore in this series. Just tell the story. I’ll make mistakes not apply the rules correctly, do things that people write blog posts about entitled “The 10 things you should never do” and I’ll hit all ten. I will even probably create 10 more for the blogger to write a follow up article on.So your welcome Mr or Ms blogger.

This post was a bit shorter than the last, the render of my scene is almost done so its back to animating for me. I’m hoping to have the first part of episode 1 released in the next two weeks. The planned out production is set for that time frame so either two weeks or maybe earlier if every thing goes smoothly.

 

 

 

 

 

Dan Pye to Narrate for Seven Gates – Where Angels Fall

I am excited to announce Dan Pye will be narrating Seven Gates – Where Angels fall. Dan will be narrating the voice of Enoch as well as the general narration of the dreaming prophet Nathan. I had mentioned a few posts earlier that I was adding a narrator 🙂

Dan’s voice acting is crazy amazing. (Ok that’s not the best sentence in world).  Check out his information below in his own words. Make sure to check out his websites and take a listen.

Dan Pye

I’m a British Voice Over Actor, and I’ve been in the industry for almost 15 years, with education and professional acting training, I’ve worked on projects from commercials, continuity, telephone systems, radio stations and more with some of the worlds largest broadcasters and production studios, such as Universal Studios, BBC, Premier League, Syfy Channel and many more.

Specialising in Animation and Gaming, I love to get my teeth into characters, and develop them from the experiences I have had in life, and people I have met. I originally started out my career as an actor, and been able to act with just my voice, is what attracted me to voice acting. I get to build imagery, emotion, and set the scene with just one tool, which makes it so much more fun and challenging for me, and who doesn’t love a challenge right?

www.danpye.com
www.facebook.com/danpyevoiceover
www.twitter.com/danpyevoiceover

Production update #4 opening credits (rough edit) released- Seven Gates where angels fall

 

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Well, the fourth production update is here. It’s a tad bit later than usual and for good reason! Lot’s of things to talk about and to show. The opening credits(rough edit) has been posted and is available to view. The song in the opening credits is “Torment” by the world will burn of course 🙂 . IT’s a rough edit at the moment have to still adjust some color grading etc, but I wanted to share the progress.

Production continues on episode 1 “Order of the Isle” and the scripts for Episode 2 “Dawn of the fallen” have gone out. A secondary script with narration lines has also gone out. The  narration lines were added recently to the first and second episode. I felt they where needed to fill in some gaps in episode one and round out episode two. They focus on the passages from the book of Enoch that have been used and referenced in the story. The second reason is to allow for additional animations and story telling.

The overall concept of weaving the story, the music and the narration into one piece is my goal. The characters tell the story, the music tells the story of the characters, and the narration bridges the gaps. The narrator will be announced next week.

 

One of the goals of the project was and is to show the progression of improvements throughout the process. After the script for episode 2 was finalized I felt that the goal was being met, in the sense that episode 2 is a better episode than one in my mind. The good part about this is they are just two halves of the same story. So the progression is right on track, each episode better than the last and hopefully the larger story grows.

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Staying on task is my main concern, and I have been trying to resist the redo this part tendencies that I have. I can say I have only redone a few parts for reasons that were legitimate, like mistakes or glitches or ending an animation to soon etc. This seems to happen more in the editing phase when I’m editing I notice things, sometimes I can cut them or transition them in edits but not always. So the key is multi tasking the process. Iclone may be rendering out while I’m editing in Hit film Express and on another PC reviewing ideas in Daz 3d. Set design or model and character design.

One topic I wanted to touch on and this maybe a bit boring for some but those who are working on similar projects and using the same software may find this helpful. I have found that creating sets in both Daz and Iclone has saved me tons of time. An example is is I have a scene that needs walls and streets and trees, I do it in iclone and add elements from daz to fill out the scene. If part of the set is not in the shot I do not convert textures to Pbr, or I hide the models to make things easier. Sometimes the urge to create an entire 3d world for one shot isn’t helpful unless of course you will reuse this set over and over and need that true 360 world established.

 

Production Update #3 Seven Gates Where Angels Fall.

It’s that time once again, the weekly production update. The interest and continued support for this project has amazed me and I am grateful for everyone’s interest and continued support.

The addition of the world will burn‘s music as the soundtrack has inspired me to make new additions and changes that I feel have vastly improved the over all project.  I have started the script finalization of episode II and will be sending that to the cast shortly. Along with those two major developments I have also obviously continued with the creation of the animation itself.

The easiest way to get distracted with a project is to constantly spend to much time tweaking work already completed. There is a major difference between correcting an obvious issue and re-shooting a scene because you think it could be better maybe if you do this or that.It’s needed sometimes especially when you have to make a scene flow better. The challenge is finding that balance between wasting time and actually improving the product.

I have noticed that this happens to me when I feel I am not up to the task of meeting the expectations I feel others have. I want to make sure that I do the talent involved justice. I have to remind myself that I can only do my best and making mistakes means I am trying and learning.  In faith , in charity and in patience is the direction I need to always remind myself to go.  Faith in the vision and direction of the project, charity or generosity in overcoming my own struggles and patience not to rush the process.

I hope that in the end of this project and these updates that those working on their own project etc can learn and hopefully gain something that will help them in their own projects.  So the focus of this update is patience with your project and own work. Learn and move forward. If what you create today is better then want you created when you started, be grateful that you have progressed and do not waste time going back to rework something that doesn’t need reworking.

Dale Thompson Cast as Azazel – Seven gates – Where Angels Fall

Dale Thompson  has been cast as Azazel. He was and is one of my all time favorite singers from the first day I heard my first Bride song when I was younger. I am humbled and honored to have Dale on board.

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Dale Thompson has over 20 studio releases to date, and is best known as front man for the band BRIDE.  His vocals are legendary and he is consistently considered one of the top singers in heavy music worldwide.

He is currently the front man for the band THE WORLD WILL BURN.

THE WORLD WILL BURN has carefully crafted their music to be more than just a collection of songs.  From the very beginning, TWWB has been focused on creating an emotional musical experience for the listener.

THE WORLD WILL BURN is a unique worldwide collaboration between Dale Thompson and Alan Zaring.  Dale, who lives in New Zealand, and Alan, who lives in the United States,  have been working together remotely to create music that transcends culture, language, and genres.  THE WORLD WILL BURN is focused on emotion and passion instead of commercial pressure.  Their  debut album  changed the way you look at hard rock music.  New, fresh sounds combined with classic influences merged with thoughtful lyrics.  THE WORLD WILL BURN has broken free from the onslaught of heavy music that all sounds the same.

You can check out his music and amazing vocals here on their website and youtube

https://www.theworldwillburn.com

https://www.youtube.com/channel/UCM6gVVD3TaqwMgmaZr73mJQ