Category Archives: Author

Production Update #10 – Seven Gates Where Angels Fall (plus sneak peek)

It’s that time again and this time we will get a sneak peek at the what’s coming next in the completed first episode. As many may already know, Seven gates where angels fall is based on the book of Enoch.  The information and story told in the book of Enoch has been taken and expanded upon to tell a story in a new and different way.

The sneak peek is a narrated portion of the episode which tells a portion of the story directly from the book of Enoch. The sleeping prophet, known as Nathan is dreaming and being given insight into the book of Enoch. Nathan is our narrator/prophet in the series who gives us insight through out the series, specifically into the book of Enoch and how it ties into the story being told.

There is still some coloring and editing to be done so its basically a rough draft sneak peek.

 

Production has moved along since the last update and I am working on the the final half of the episode. Which I believe is the final 10 to 15 minutes of the episode, I think. I haven’t actually timed it out but based on the script that should be about close.

The programs that I have been using are as follow :  Iclone 7, Daz3d, Hitfilm Express 2017. I was trying to use a few others earlier on but found that these three have the best work flow for me. I do also use Audio Director 7 for audio creation, but that doesn’t play as large a role as the other three. The reason I brought this up was to spotlight an important aspect of animation and project planning, and that is workflow. Work flow is important to speed of your work and the project as well as the productive use of time. The last thing you want to do is waste time doing the same thing over and over again in different programs. I believe that is the definition of insanity. I’ve been accused of being insane and I rather not make that accusation stick to much.

 

 

 

 

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Production update #9 – Seven Gates Where Angels fall.

malikorbLots of work has been done since the last update. Two entire sequences finished that are crucial to the feel of the episode and the series. I’m currently editing and refining those sequences at the moment. The overall edits are done on the first part of episode 1. The second part of the episode is about halfway done and moving along.

I hope to have the episode finished soon and that all the improvements and changes that people have suggested are seen and received well. The main idea is and always has been the learning and giving those who have given their time and talent something to showcase.

The learning is an ongoing process.  Reallusion  has released a new version along with a new curve editor, both have opened up new options and tools to decrease the time it takes to get things finished and polished. So lots of new things to learn and apply.

I have learned to just keep going and implement the new skills and tools as I go. The urge to go back and redo somethings is always there, but I know it will hinder progress so I press on and work with a focus on getting this episode completed and released soon.

So to make this update short and sweet I’m going to simply post a series of shots from the current work.

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Production Update #8 – Seven Gates Where Angels Fall

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I’m a tad bit late on this update. Alright I’ll admit it I’m really late on this update, however that just means there is more to talk about.

Episode one full completed version ( Part 1 and Part 2) is well under way. All the edits to part 1 are completed. Those edits being the suggestions and corrections that were given to me in response to part one. As I have said before I appreciate everyone ones input and have tried to respond as best I can. My intent with the new edits was to improve the final completed episode with as much polish as possible.

I know it seems as if I am taking forever to complete this episode and I apologize for that. I just want this project to show the progress and work that is involved and hopefully help others learn from my mistakes and fumbles along the way.

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The biggest challenge is finding the right balance between what you want to do and what you can do. What I mean by that is when you write there is no limit to what you can put down on paper, but when you transfer that to the animation realm things change. You can do what ever you want in animation as well, as long as you know how to.  The only thing holding you back is your ability and to some extent the tools you are using. This is why the learning process is one of the things I have been trying to highlight through out this project.

Never let anyone tell you that you cannot do something. I’ve seen it to many times, so called “professionals” or experts online, instantly tearing down people who try to do something. Prove them wrong and do it, rise above and improve your abilities and skills and become whatever it is you want to be. No one can tell you what you can or can not do.  It’s all about learning from your mistakes, building on your strengths and expanding your ability. This entire project is about doing exactly that.

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So with all that out of the way, on to what has been accomplished. As I said the new edits have been done. I’ll highlight a few here. The portal effect for the shifter demon has been redone and edited to fit into the look and feel of the sequence better. Some pauses between dialogue along with unnecessary poses have been removed, usually before or after  dialogue. The timing between camera transitions has also been edited. The sound track has been adjusted to accommodate the changes.

The addition of  part 2 of the episode forced me to make a few changes to the overall episode as far as where certain sequences should happen. This was because I felt it made more sense for the flow and overall feel of the episode. So the complete episode part 1 and part 2 combined will be released next as soon as I’m finish. Actual date will be posted as to when I will be releasing the full episode.

 

Episode 1 Part 1 – Audio fix update

There was a audio issue with the video that was causing the second half volume to drop. I have since fixed and re posted updated version. You tube doesn’t let you update directly so it created a new link… Which I posted above.

Sorry about the sound issue, we can put that in the live and learn category. This project was designed to be a journey and so it is. I’ll add this to the lesson learned portion of the production process. Basically I need to fire the sound guy…. um wait that’s me.

 

Production Update #6 – Seven Gates – Where Angels Fall.

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The first part of Episode 1 is in the editing phase. Each episode is going to be released in parts ( about 10 – 15 minutes episodes roughly). I wanted to update everyone on the progress and to let everyone know that I am working hard to get this first part out by the weekend or early next week. I just want to do my best to give the cast a platform to shine from, without their voices and ( their Music) this project would be a bunch of boring slideshow images and lots of reading.

This will be a short update since editing is not that exciting. The editing phase is where you see what works what doesn’t work and where you made mistakes. So its fix it time and recreate time for some scenes, while others might disappear all together. In a few instances moving and shuffling around of scenes and lines happen.

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There is three phases of editing, the story, the sound, and the look. These are not the only ones but I just broke many steps in three phases, you do many more and all three at the same time. I know I’m not completely versed in all the nuances of editing and animation. Camera angles, aperture, when to zoom when not to. When to use this technique and so on. I’m learning though and as each episode is released I hope to have those areas improve in the end.

My goal is not to have have a cinematic or photo real animation or even a pure anime look. I’ve tried to bridge the gap and at the same time create a new look as well. There are lots of people who love computer animation and just as many who hate it. I am convinced there is a middle ground that can be achieved. Not by me but by some one at some point. The key in my mind is don’t try to force it to be something its not.

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So in closing the time is drawing near for the first half of episode 1 to be released.

Do not take what others say and apply it to your heart. Learn and grow and realize that the way you traveled doesn’t matter once you have arrived.

 

 

 

 

Seven Gates – Where Angels Fall behind the scenes #2

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Behind the scenes post time once again.

In this post I’m going to go into some more behind the scenes story and detail surrounding the series. As anyone already following the series knows the basis of the story is seven gates that lead to hell exist and if all seven are opened than the apocalypse begins. The first two gates that have been opened are located in Sleepy hollow New York and York Pennsylvania. Yes Sleepy Hollow is a real town in New York and it was originally called Tarrytown, hence the image of Tarry town’s map above.

The obvious question is why Sleepy hollow and York PA? No there is no headless horseman in the series, I promise. One of the reasons is I live in western New York and I am familiar with the area and felt it was time to bring these areas into the spotlight. All apocalypse type shows take place in New York city or Los Angeles or Tokyo. I felt it was time the little guys got their turn. Yes sleepy hollow has been in the spotlight many times and everyone knows it. So that was the the second reason its the starting town of the series. We all like a sense of familiarity when watching something, it’s subconscious and we dont even know it.  It creates a mental connection to our feelings and stuff like that. Well that was the super scientific explanation, so we can move on now from there.

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(Character creation in Daz Studio 4.9 – concept for potential future new character)

One of the biggest reasons I choose small towns and areas to start the story was more of a personal story telling hang up I have. Sometimes I get caught up on the “this wouldn’t happen and if it did this and that would happen and nothing you are creating would matter” dilemma. Example if the events in the series happened in New York city the army and FBI, NSA, etc etc would be all over the scene and none of the story elements could realistically happen. The news would have it broadcast in mere minutes and it would be known worldwide. So change the setting put it in a small area and town, one that could remain off the radar for at least a short time, especially if it was a sudden event that occurred with out warning. Now we have a plausible starting point, a bit far stretched but its fiction, supernatural science fiction fantasy storytelling so how real does it have to be to begin with?

 

Writing, animation, any medium of art today seems to have so many rules, dont do this or that and this technique should only be here and not there. Just join any Facebook group or do a simple google search and you’ll see what I mean. You throw your art out there and suddenly its all about the rules or the craft, creativity is lost and the storytelling is forgotten. It’s easy to get lost in this whirlwind of information and lose site of the story or meaning behind your art and chosen craft.  This is one element I wanted to explore in this series. Just tell the story. I’ll make mistakes not apply the rules correctly, do things that people write blog posts about entitled “The 10 things you should never do” and I’ll hit all ten. I will even probably create 10 more for the blogger to write a follow up article on.So your welcome Mr or Ms blogger.

This post was a bit shorter than the last, the render of my scene is almost done so its back to animating for me. I’m hoping to have the first part of episode 1 released in the next two weeks. The planned out production is set for that time frame so either two weeks or maybe earlier if every thing goes smoothly.

 

 

 

 

 

Dan Pye to Narrate for Seven Gates – Where Angels Fall

I am excited to announce Dan Pye will be narrating Seven Gates – Where Angels fall. Dan will be narrating the voice of Enoch as well as the general narration of the dreaming prophet Nathan. I had mentioned a few posts earlier that I was adding a narrator 🙂

Dan’s voice acting is crazy amazing. (Ok that’s not the best sentence in world).  Check out his information below in his own words. Make sure to check out his websites and take a listen.

Dan Pye

I’m a British Voice Over Actor, and I’ve been in the industry for almost 15 years, with education and professional acting training, I’ve worked on projects from commercials, continuity, telephone systems, radio stations and more with some of the worlds largest broadcasters and production studios, such as Universal Studios, BBC, Premier League, Syfy Channel and many more.

Specialising in Animation and Gaming, I love to get my teeth into characters, and develop them from the experiences I have had in life, and people I have met. I originally started out my career as an actor, and been able to act with just my voice, is what attracted me to voice acting. I get to build imagery, emotion, and set the scene with just one tool, which makes it so much more fun and challenging for me, and who doesn’t love a challenge right?

www.danpye.com
www.facebook.com/danpyevoiceover
www.twitter.com/danpyevoiceover